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Information Open Game License 1.0a Vintyri Trademark
Licenses |
Current: March 5, 2012
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Additional Restrictions and
Exclusions
Sample of the Open Game License:
Section 15 and the declarations
of product identity vary from product to product.
Open Game License Version 1.0a The following
text is the property of Wizards of the Coast, Inc. and is Copyright © 2000
Wizards of the Coast, Inc ("Wizards"). All Rights Reserved. 1. Definitions: (a)"Contributors" means
the copyright and/or trademark owners who have contributed Open Game Content;
(b)"Derivative Material" means copyrighted material including
derivative works and translations (including into other computer languages),
potation, modification, correction, addition, extension, upgrade,
improvement, compilation, abridgment or other form in which an existing work
may be recast, transformed or adapted; (c) "Distribute" means to
reproduce, license, rent, lease, sell, broadcast, publicly display, transmit
or otherwise distribute; (d)"Open Game Content" means the game
mechanic and includes the methods, procedures, processes and routines to the
extent such content does not embody the Product Identity and is an
enhancement over the prior art and any additional content clearly identified
as Open Game Content by the Contributor, and means any work covered by this
License, including translations and derivative works under copyright law, but
specifically excludes Product Identity. (e) "Product Identity" means
product and product line names, logos and identifying marks including trade
dress; artifacts; creatures characters; stories, storylines, plots, thematic
elements, dialogue, incidents, language, artwork, symbols, designs,
depictions, likenesses, formats, poses, concepts, themes and graphic,
photographic and other visual or audio representations; names and
descriptions of characters, spells, enchantments, personalities, teams,
personas, likenesses and special abilities; places, locations, environments,
creatures, equipment, magical or supernatural abilities or effects, logos,
symbols, or graphic designs; and any other trademark or registered trademark
clearly identified as Product identity by the owner of the Product Identity,
and which specifically excludes the Open Game Content; (f)
"Trademark" means the logos, names, mark, sign, motto, designs that
are used by a Contributor to identify itself or its products or the
associated products contributed to the Open Game License by the Contributor
(g) "Use", "Used" or "Using" means to use,
Distribute, copy, edit, format, modify, translate and otherwise create
Derivative Material of Open Game Content. (h) "You" or
"Your" means the licensee in terms of this agreement. 2. The License: This License applies to any
Open Game Content that contains a notice indicating that the Open Game
Content may only be Used under and in terms of this License. You must affix
such a notice to any Open Game Content that you Use. No terms may be added to
or subtracted from this License except as described by the License itself. No
other terms or conditions may be applied to any Open Game Content distributed
using this License. 3. Offer and Acceptance: By Using the Open
Game Content You indicate Your acceptance of the
terms of this License. 4. Grant and
Consideration: In consideration for agreeing to use this License, the
Contributors grant You a perpetual, worldwide, royalty-free, non-exclusive
license with the enact terms of this License to Use, the Open Game Content. 5. Representation of Authority to Contribute:
If You are contributing original material as Open Game Content, You represent
that Your Contributions are Your original creation and/or You have sufficient
rights to grant the rights conveyed by this License. 6. Notice of License Copyright: You must
update the COPYRIGHT NOTICE portion of this License to include the enact tent
of the COPYRIGHT NOTICE of any Open Game Content You are copying, modifying
or distributing, and You must add the title, the copyright date, and the
copyright holder's name to the COPYRIGHT NOTICE of any original Open Game
Content you Distribute. 7. Use of Product Identity: You agree not to
Use any Product Identity, including as an indication as to compatibility,
except as expressly licensed in another, independent Agreement with the owner
of each element of that Product Identity. You agree not to indicate
compatibility or co-adaptability with any Trademark or Registered Trademark
in conjunction with a work containing Open Game Content except as expressly licensed
in another, independent Agreement with the owner of such Trademark or
Registered Trademark. The use of any Product Identity in Open Game Content
does not constitute a challenge to the ownership of that Product Identity.
The owner of any Product Identity used in Open Game Content shall retain all
rights, title and interest in and to that Product Identity. 8. Identification: If you distribute Open Game
Content You must clearly indicate which portions of the work that you are
distributing are Open Game Content. 9. Updating the License: Wizards or its
designated Agents may publish updated versions of this License. You may use
any authorized version of this License to copy, modify and distribute any
Open Game Content originally distributed under any version of this License. 10. Copy of this License: You MUST include a
copy of this License with every copy of the Open Game Content You Distribute.
11. Use of Contributor Credits: You may not
market or advertise the Open Game Content using the name of any Contributor
unless You have written permission from the Contributor to do so. 12. Inability to Comply: If it is impossible
for You to comply with any of the terms of this License with respect to some
or all of the Open Game Content due to statute, judicial order, or
governmental regulation then You may not Use any Open Game Material so
affected. 13. Termination: This License will terminate
automatically if You fail to comply with all terms herein and fail to cure
such breach within 30 days of becoming aware of the breach. All sublicenses shall survive the
termination of this License. 14. Reformation: If any provision of this
License is held to be unenforceable, such provision shall be reformed only to
the extent necessary to make it enforceable. 15. COPYRIGHT NOTICE ·
Open Game License v 1.0a, Copyright © 2000, Wizards of the Coast, Inc. ·
System Reference Document, Copyright ©
2000-2008, Wizards of the Coast Inc.; Authors Jonathan Tweet, Monte Cook,
Skip Williams, Rich Baker, Andy Collins, David Noonan, Rich Redman, Bruce R.
Cordell, based on original material by E. Gary Gygax and Dave Arneson. ·
(Additional copyright listings
vary from product to product.) END OF LICENSE Product Identity and Open Game Content Your right to use the Open Game Content within Vintyri products is contingent upon
your agreement to abide by all of the provisions of the Open Game License Version 1.0a as found
above. We wish to draw your attention
here to Section 7 of that license: 7. Use of Product Identity: You agree not to
Use any Product Identity, including as an indication as to compatibility,
except as expressly licensed in another, independent Agreement with the owner
of each element of that Product Identity. You agree not to indicate
compatibility or co-adaptability with any Trademark or Registered Trademark
in conjunction with a work containing Open Game Content except as expressly
licensed in another, independent Agreement with the owner of such Trademark
or Registered Trademark. The use of any Product Identity in Open Game Content
does not constitute a challenge to the ownership of that Product Identity.
The owner of any Product Identity used in Open Game Content shall retain all
rights, title and interest in and to that Product Identity. The following trademark symbols are Product
Identity. Under the license terms, you
may not use these trademark symbols
in any product you derive from the Open Game Content in this publication. ™ The following text trademarks and terms are Product
Identity. Under the license terms, you
may not use these trademarks and
terms in any product you derive from the Open Game Content in this
publication. Steigerwald EDV™ Dungeons
Daring™ Jörðgarð™ Joerdhgardh™ Vintyri™ All artwork, illustrations and photographs
not designated specifically as Open Game Content are Product Identity. Under the license terms, you may not use these artworks, illustrations and photographs in any product you derive from the Open
Game Content in this publication. The original Vintyri™ books in electronic PDF form contain Product
Identity. Therefore, these electronic
books, as issued, are not Open Game
Content and may not be distributed by you in
any form. That includes
distribution by downloading in Internet. If you have a need to use
Product Identity contained in the original books and/or wish to distribute
the original books, please contact us regarding a separate license. We will issue such licenses when legal and
other conditions are fulfilled at no cost to the licensee except for
attorney's fees, if required. Some or our
products consist largely of graphical objects that are intended for use in
making fantasy RPG maps. You may use
these objects in any and all maps that you make. You may distribute maps that contain these
objects in any format that you wish
without further obligation. You are
not required to include a copy of the
Open Game License Version 1.0a (OGL) with these
maps when you distribute them.
However, you may not use the Vintyri™
trademark or our other trademarks in association with your maps. We are asked at
times whether people may offer our products for download on their own
websites or even modify them and then offer them for download. Vintyri
products are released under the OGL, so the answer to both questions is yes, if you accept the OGL and release only Open Game
Content. This means that you can and
can't do the following: ·
Your redistributed products must include a copy of
the OGL as it appears at the end of the PDF product or documentation for a
graphical product, unchanged with one exception,. The only mention you can (and must)
make of our trademarks is the inclusion of our copyright statement in Section
15 of the OGL. ·
The one exception is that you must add your own
copyright statement to Section 15 of this version of the OGL. ·
By accepting the OGL, you agree not to redistribute
those parts of a Vintyri product
that have been declared as Product Identity and therefore are
not Open Game Content. Product
Identity includes the trademarks Vintyri™,
Dungeons Daring™, Jörðgarð™, Joerdhgardh™ and Steigerwald EDV™. The
corresponding graphical trademarks also are Product Identity and may not be
used. In addition, graphics in Vintyri products that are marked as
Product Identity may not be used or redistributed. These photos are not the property of the Vintyri Project. Our license to use them does not give us a
right to release them as Open Game Content. ·
This means that you cannot use the trademarks Vintyri™, Jörðgarð™, Dungeons Daring™
or Joerdhgardh™ in association with
your distribution of our Open Game Content.
You also cannot advertise that your products that contain our Open
Game Content are Vintyri™, Jörðgarð™,
Dungeons Daring™ or Joerdhgardh™ products,
nor may you make press releases, Internet or E-Mail announcements, etc., that
your distribution has anything to do with our trademarks. ·
You may not declare our Open Game Content or
derivative parts products of your own making that include elements of our
Open Game Content as Product Identity.
Any such product elements that you distribute must be Open Game
Content. ·
You may charge money for your distribution, even if
it consists only of our Open Game Content. Some earlier Vintyri products may contain
provisions that appear to be additional restrictions to the Open Game License
and the definitions above. Any such
restrictions that predate this text are hereby declared to be invalid. Users of our
symbols, objects, fill patterns, fill styles and textures may attribute them to the Vintyri Project. Those who derive new graphical objects from
our graphical objects also may
state that these new objects are derived from objects created by the Vintyri Project. Such accreditation
is neither required nor requested by the Vintyri
Project. It is merely permitted for
those who wish to use such credits. In your use of our
Open Game Content, you may believe it to be desirable or necessary to make
use of our trademarks. If that is the
case, please contact us at: Trademark licenses that we grant are free of charge
except when the work of an attorney is required. In that case, you must pay the attorney's
fees, but there is no license fee. In your use of our
Open Game Content, you may believe it to be desirable or necessary to make
use of graphics in our texts that have been declared as Product
Identity. If that is the case, please
contact us at: Many of the graphics in our publication are the
property of third parties. The Vintyri Project does not own these
graphics nor does it have the legal right to license these graphics for
further use by other parties. However, in our license negotiations, we have discussed
the issue of sublicensing, and in some cases, our licensors are willing to
consider issuing such licenses on a case-to-case basis. Graphic licenses that we grant are free of
charge. However, you may have to pay a
usage fee to our licensor, particularly if your usage is commercial. Again, this will be decided on a
case-to-case basis. |
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Copyright © 2009-2012, Steigerwald EDV™ Verlag, all rights reserved. Steigerwald EDV Verlag, Am Hasenloehle 12,
91481, Federal Republic of Germany. Dungeons Daring™, Jörðgarð™, Vintyri™
and Steigerwald EDV™ are trademarks
of Steigerwald EDV Verlag. Fractal
Mapper™ is a trademark of NBOS Software.
Dundjinni™ is a trademark of Dundjinni Enterprises. Campaign Cartographer™ is a trademark of
ProFantasy Ltd. CSUAC, Copyright ©
2004-2008, Cecil Solomon, all rights reserved. The Vintyri Project is the successor to the Projects Groups 1370™ and the earlier game design groups who
created the Northern Journey™
adventure. which now is distributed by http://www.candlekeep.com . |
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